Modding! I guess
Now you can modify the contents of the game!
With the tool I created (https://github.com/Arturony/Dialogue_Generator) you can create your own dialogues!
The quests will be later implemented in the program, but if you know something about JSON you will be able to do it without it.
To add a dialogue, paste the file generated by the "Dialogue Generator" in "Assets/Data/Dialogues". And edit "active_monsters.txt" so the game can show your character. Also, please follow the pattern, which is the names separated by comas and nothing more.
Also, you may have to modify the monsters.json file in "Assets/Data" to create a new monster with the name of your character and species of your choice (the only ones avilable right now are Nargacuga and Jaggi). Maybe I will add a feature to the Dialogue Generator to edit more easily the monsters. But now, you can just copy and paste one that is already created.
The quests is easier, just create a file named "quest" + some number that is not present in "Assets/Data/Quests". And follow the structure of the class. Also, for the enemies, you can only choose from the past two (Nargacuga and Jaggi).
If you have any questions leave me a comment below or contact me by twitter. I will try my best to help you
Have fun!
Arturony
Files
Get Monhan Tactics
Monhan Tactics
Status | Prototype |
Author | Arturony |
Genre | Strategy |
Tags | 2D, Pixel Art, Singleplayer, Tactical RPG |
Languages | English |
Leave a comment
Log in with itch.io to leave a comment.